Gameplay Engineer & Game Designer
Annika Liu

Soul Turning
Soul Turning
Gameplay Engineer | Technical Artist

Intro
Soul Turning is an AI character powered multiplayer mystery game where two players together are to find the truth behind a serial murder case.
Game Details
- Development software: Unity
- Development period: April 2024 - present
- Platform: PC
- Genre: Multiplayer and Mystery Game
- Team size: 20
My Responsibilities
- Adapted existing mission modules and developed mini-game modules as part of core gameplay features.
- Collaborated with the technical team on version control, ensuring smooth communication and progress tracking.
- Developed custom shaders and contributed to 2D effect creation within a 3D environment.
- Proofread and reviewed narrative and plot design for consistency and logical flow.
- Scripted moving nameplate UI's for in-game characters using FairyGUI plugin.
- Designed configuration files using Luban plugin to facilitate input and adjustments from game designers to the Unity game project. ​