Game Designer & Gameplay Engineer
Annika Liu

Swallowing Planet
Game Designer | Concept Artist
Game Design Doc
Intro
Swallowing Planet is an online multiplayer strategic RTT game. Players fight to grow their planet's power and colonize as many other planets in the galaxy as possible.
Game Details
- Platform: Unreal
- Genre: Multiplayer strategic RTT
- Team size: 2
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Conducted competitive analysis of similar titles such as the Total War series and the Furinkazan TRPG, comparing and contrasting elements that make them compelling
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Designed core game mechanics including the real-time tactics layer (referencing Starcraft II) and the strategic planet colonization system, incorporating game theory concepts and asynchronous decision-making
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Built the narrative and world design around Chinese mythology and heavenly bodies, exploring themes of the law of the jungle through the analogy of stardust, swallowing, and digestion
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Created concept art extending the visual style of the Classic of Mountains and Seas with more approachable, cuter character designs to contrast the cruel irony of devouring each other
